If You’ve Ever Wanted to Be in ‘Hamilton,’ You Can Now Do So — on Roblox 

This screengrab provided by Super League shows an Alexander Hamilton game avatar from the "Hamilton" simulator for Roblox. (Super League via AP)
This screengrab provided by Super League shows an Alexander Hamilton game avatar from the "Hamilton" simulator for Roblox. (Super League via AP)
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If You’ve Ever Wanted to Be in ‘Hamilton,’ You Can Now Do So — on Roblox 

This screengrab provided by Super League shows an Alexander Hamilton game avatar from the "Hamilton" simulator for Roblox. (Super League via AP)
This screengrab provided by Super League shows an Alexander Hamilton game avatar from the "Hamilton" simulator for Roblox. (Super League via AP)

The landmark Broadway musical “Hamilton” has landed on Roblox, turning the innovative stage show into an immersive online environment for a new generation.

“‘Hamilton’ has global recognition. Roblox has 66 million daily active users from all around the world. What a perfect match,” Matt Edelman, president and chief commercial officer for Super League, which designed and built the online experience in collaboration with Small World Games.

In the Hamilton Simulator, players use their own avatars as they rub shoulders with the musical’s characters and negotiate through 10 levels set during the Revolutionary War. It starts at the New York docks and the goal is to free the city from British yoke. Appropriately, the music-filled game requires no real money from players.

“The intent here was to create a fun experience for this community and by doing so, introduce them to ‘Hamilton’ if they don’t already know it, or to honor and inspire the passion that they have if they’re already fans,” says Edelman.

The game has the blessing of writer-composer Lin-Manuel Miranda, whose blockbuster musical charts the rise and fall of statesman Alexander Hamilton and stresses his orphan, immigrant roots as well as his near-Greek tragedy of a fall.

Roblox is the largest immersive gaming platform on the planet and businesses like Mattel, the NFL, Dave & Buster’s and Cirque du Soleil have all planted a flag there, as have fashion labels Vans, Ralph Lauren, Nike, Tommy Hilfiger, Givenchy and Gucci.

“If you are an intellectual property owner and you want to connect to the younger generations — people really under 25 and particularly under 18 — that’s where they socialize, that’s where they learn. More than half of Gen Z expects to discover a brand for the first time in an immersive space,” Edelman says.

Hamilton Simulator players assemble a squad from characters in the musical — James Madison and Charles Lee, perhaps, to begin with, and more valuable characters like Maria Reynolds and Angelica Schuyler coming later — to confront Redcoats. Victories earn coins, which can be used to better arm companions as stronger enemies lurk.

The 10 settings include a tavern, George Washington’s office, town squares, the ballroom where Hamilton and Angelica fall in love and the Battle of Yorktown. Each level has songs from the musical, including “Guns and Ships,” “You’ll Be Back,” and “The Schuyler Sisters,” used as a sort of sonic laser to wear down and defeat enemies.

“For us, being able to allow the player to connect to the characters and the music was really important. And that really inspired the general approach to the gameplay,” Edelman says.

The simulator currently ends around the midpoint of the musical, with British rule defeated and a nascent country needing its Founding Fathers to guide them into becoming a nation of laws. Creators hope the simulator can also grow.

“We have plenty more in the future to expand on and we’re really excited about what we can do with this experience moving forward over the coming months to really be able to expand gameplay, expand the story and really be able to listen to our players and what are they doing,” Edelman says.

Each scene is carefully realized, with ceremonial swords, candles burning, flowers, artwork, sandbags and smoke. David Korins, who designed “Hamilton” for the stage, consulted on the look of the simulator and offered his tweaks. (There are also Easter eggs, like The Public theater, a nod to the off-Broadway space where “Hamilton” premiered.)

“‘Hamilton’ has achieved something that feels timeless. And if you can achieve that with an intellectual property, you can bring it into any channel and have success because it has that innate feel of belonging everywhere,” Edelman says.

The genesis of the idea came from Maggie Brohn, the executive producer for “Hamilton” worldwide and chief operating officer of Adventureland LCC, the lead producer for “Hamilton” and other Broadway shows.

She had been pondering a marriage between the musical and a gamemaker, eventually turning for advice to Edelman, her brother, who knew the perfect platform.

“My kids during COVID were glued to Roblox,” she says. “They became our our test group as we’ve been going through this.”

The hardest part was taking an award-winning linear narrative and turning it into an interactive experience. The breakthrough came when it was conceived as a simulator, one of the most popular Roblox genres.

“When you bring intellectual property to a medium where it did not originate, if it doesn’t have kind of some of the natural components to it already that belong in that new medium, it isn’t easy,” says Edelman.

Super League and “Hamilton” creators suspect their simulator will attract some visitors who have never heard of the musical, but will get caught in its gravitational force — much like the cast album became a hit by people who hadn’t yet seen the show.

“The music brought people to ‘Hamilton’ in some cases before the actual production of the show brought them there,” says Edelman. “I don’t think this will be any different if we achieve our primary goal, which is to make this a fun gameplay experience that attracts the Roblox community.”



Judge Dismisses Justin Baldoni’s $400M Lawsuit Against ‘It Ends With Us’ Costar Blake Lively

Justin Baldoni attends the 'It Ends With Us' premiere in New York City, US, August 6, 2024. (Reuters)
Justin Baldoni attends the 'It Ends With Us' premiere in New York City, US, August 6, 2024. (Reuters)
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Judge Dismisses Justin Baldoni’s $400M Lawsuit Against ‘It Ends With Us’ Costar Blake Lively

Justin Baldoni attends the 'It Ends With Us' premiere in New York City, US, August 6, 2024. (Reuters)
Justin Baldoni attends the 'It Ends With Us' premiere in New York City, US, August 6, 2024. (Reuters)

A judge on Monday dismissed the lawsuit that actor and director Justin Baldoni filed against his "It Ends With Us" costar Blake Lively after she sued him last year for sexual harassment and retaliation.

US District Court Judge Lewis Liman's decision is the latest development in the bitter legal battle surrounding the dark romantic film.

Baldoni and production company Wayfarer Studios countersued in January for $400 million, accusing Lively and her husband, "Deadpool" actor Ryan Reynolds, of defamation and extortion.

The New York judge ruled that Baldoni can’t sue Lively for defamation over claims she made in her legal claim, because allegations made in a lawsuit are exempt from libel claims. Liman also ruled that Baldoni's claims that Lively stole creative control of the film didn't count as extortion under California law.

The judge, however, said Baldoni could revise the lawsuit if he wanted to pursue different claims related to whether Lively breached or interfered with a contract. His legal team indicated it planned to do so.

"Ms. Lively and her team’s predictable declaration of victory is false," one of Baldoni's lawyers, Bryan Freedman, said in a statement. He said that Lively's claims that she was sexually harassed on the film set, and then subjected to a secret smear campaign intended to taint her reputation, were "no truer today than they were yesterday."

"It Ends With Us," an adaptation of Colleen Hoover’s bestselling 2016 novel that begins as a romance but takes a dark turn into domestic violence, was released in August, exceeding box office expectations with a $50 million debut. But the movie’s release was shrouded by speculation over discord between Lively and Baldoni.

The judge also dismissed Baldoni's defamation lawsuit against The New York Times, which had reported on Lively's sexual harassment allegations.

"Today’s opinion is a total victory and a complete vindication for Blake Lively, along with those that Justin Baldoni and the Wayfarer Parties dragged into their retaliatory lawsuit, including Ryan Reynolds, (publicist) Leslie Sloane and The New York Times," Lively's attorneys, Esra Hudson and Mike Gottlieb, said in a prepared statement.

The lawyers said they "look forward to the next round" of seeking attorneys’ fees, treble damages and punitive damages.

A spokesperson for The New York Times said they were "grateful to the court for seeing the lawsuit for what it was: a meritless attempt to stifle honest reporting."

"Our journalists went out and covered carefully and fairly a story of public importance, and the court recognized that the law is designed to protect just that sort of journalism," Charlie Stadtlander said in an emailed statement.

Lively appeared in the 2005 film "The Sisterhood of the Traveling Pants" and the TV series "Gossip Girl" from 2007 to 2012 before starring in films including "The Town" and "The Shallows."

Baldoni starred in the TV comedy "Jane the Virgin," directed the 2019 film "Five Feet Apart" and wrote the book "Man Enough."